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How to get Xenophage in Destiny 2: The Journey Quest

by Ryan Schilling | Apr 24, 2024

The Journey is an exotic quest that begins near Sorrow’s Harbor on the Moon. From the transmat point, head towards the central Hive fortress in the area. Inside the main entrance, look for a hallway to your left and follow it until you reach the area called the Enduring Abyss. Continue down the path and keep an eye out for a ledge on the right side of the hallway. Jump up here to find yourself in a place you may find familiar from the Shadowkeep campaign. This is the balcony overlooking the first pyramid ship that we discovered.

Around this balcony, you will notice four Hive statues. You need to activate these statues in the correct order to begin your quest. The order is as follows:

  • The right statue nearest the pyramid ship
  • The left statue furthest from the pyramid ship
  • The left statue nearest the pyramid ship
  • The right statue furthest from the pyramid ship

How to get Xenophage 1 Screen Destiny 2

Hive Statues, Xenophage Quest

Once you activate the statues in the correct order, a chest will appear containing the beginning of your quest for the exotic heavy machine gun Xenophage.

Xenophage Exotic Quest Requirements

The Xenophage exotic quest does have one pre-requisite – you must own Destiny 2’s expansion Shadowkeep which grants access to The Journey exotic quest.

How To Unlock Xenophage, Step-By-Step

Step 1: emerge from the darkness.

After you have successfully begun your quest, fast-travel to the Sanctuary transmat location on The Moon, mount your Sparrow, and immediately head down the right path toward Anchor of Light. Once you reach Anchor of Light, head left toward the Fallen outpost built on the cliffside. 

Inside this outpost, you will find a mount of what appears to be Hive growth. Interact with this mount to pick up the Light and you will receive the buff Torch Bearer which will begin a countdown timer. Your objective now is to seek out braziers located in the area and light them. The first one can be found in the very same room where you picked up the ball of Light. 

How to get Xenophage 3 Screen Destiny 2

How to get Xenophage, Destiny 2

From the first brazier, head north and take the path toward the center of the Anchor of Light area. Before you reach the triangle-shaped Fallen outpost draped in purple tarps, turn left to find an alcove that drops into a pit. On the ledge near this pit is your second brazier to light.

From the second brazier, head back towards the initial outpost, but look for a small building quickly to your left. Inside this room, you will find your third brazier to continue lighting your path.

The next brazier is tucked away in the upper levels and criss-crossing bars of the initial outpost. Head back to that outpost, jump your way up to the fourth brazier, and light it.

Next, follow the cliffside of the initial outpost until you notice a short ramp half-buried in the sand to the top of a cubic structure. At the top of the ramp will be your fifth brazier.

The sixth brazier is fairly simple to find. Jump onto the top of the central circular building in Anchor of Light and it can be found right in the middle of the roof. Lighting this sixth brazier should grant you the new buff Torch Bearer. 

With the Torch Bearer buff in hand, head back towards the initial outpost where your path began, but before you reach it, look for a small Hive pylon with an opening on it. Here is where you will deposit your ball of light and “emerge from the dark”. Congratulations on completing the first step of your quest towards obtaining Xenophage!

How to get Xenophage 4 Screen Destiny 2

Step 2: Find the Fragments

The next step in your quest will have you navigating to four Lost Sectors around The Moon. After you complete each Lost Sector, you will find a set of Hive runes laid out in 3 rows and 3 columns that will be the key to securing these fragments. You need to shoot these runes in a particular order. Wait for the flame animation over the runes to complete after each shot to ensure your selection is locked in. Once you correctly shoot the sequence of runes, a chest will spawn containing the required Path Fragments for completing this quest step.

In the K1 Communion Lost Sector , you will need to complete the Lost Sector and shoot the runes found here in the following order:

  • Bottom Left
  • Bottom Right

In K1 Crew Quarters , your sequence of runes is a bit longer. Complete the Lost Sector and shoot the runes in the following order:

  • Middle Left
  • Middle Middle
  • Bottom Middle

In K1 Revelation , the order for shooting the Hive runes is as follows:

  • Middle Right

If you are following this guide in order, only K1 Logistics remains. The sequence is as follows:

How to get Xenophage 2 Screen Destiny 2

Step 3: The Pit of Heresy

The next quest step will require you to jump into the Pit of Heresy Dungeon . Progress through the dungeon as normal until you reach the infamous crevasse with many doors on the other side. With Fireteam Finder, you should find a fireteam to help you complete the initial parts of the dungeon while more skilled players are likely to be able to navigate to this part of the dungeon solo.

Jump to the ledge just to the upper left of the doorway directly across the abyss. You will need to jump straight up to the next ledge directly above you. Continue repeating this to scale the wall. Once you get some good height and reach the next level of doors, begin heading further left hugging the wall. There will be an open door with some rubble inside. Near the rubble will be one Hive rune you can interact with to “Reveal Path’s End.”

How to get Xenophage 5 Screen Destiny 2

Step 4: The Pit of Heresy Continued

After securing the next step of the quest from the room of many doors, continue through the dungeon as normal until you reach the encounter where you must hide and avoid the Hive Ogres. Head towards the cliffside and drop down to the lower level found there. Near the cliff’s edge on this lowest level, you will find a plate covered in Hive runes. Interact with this plate to reveal the path forward.

Platforms will rise out of the abyss below. Carefully begin platforming across them to pick up the Light ball from the furthest platform. Once you have the ball of Light, head back towards where you entered the Ogre encounter. From the point where you entered the encounter, turn right and look for the second door on the right and deposit your ball of light there. 

This door will open the path to a secret boss, Volmar, The Tempted, who is the obstacle between you and your precious Xenophage. To defeat this boss you will need to leverage various damage types. Ensure you or your fireteam have weapons or subclasses that generate Solar, Arc, Void, and Kinetic damage.

Before you enter the boss room, you’ll encounter a group of Thrall. Dispatch them and then take a look around the room. You’ll see Hive runes and below them, an elemental type. You’ll also notice you have a buff such as “Fiery Dread”, “Thunderous Dread”, “Neutral Dread”, or “Abyssal Dread”. The core mechanic in this encounter is to pay attention to the buff that you have in the bottom left and dunk the Light ball at the rune that corresponds with the buff that you have active. Memorize the runes and elements in the room before the boss and you should be golden. Upon depositing the Light ball, you will receive a damage buff and you should quickly switch to your weapon of the same element and begin dealing damage to the boss.

Defeating Volmar, The Tempted will grant you the final step in your quest for Xenophage. Whether you complete the rest of the dungeon is up to you as the final step only requires us to return to Eris Morn via the Sanctuary transmat location and pick up your glorious new Exotic Heavy Machine Gun!

Divine Fragmentation Reward

Congratulations on securing one of the best damage-dealing weapons in Destiny 2! This Exotic Machine Gun not only deals great boss damage but also provides unique utility in encounters such as the Oracles in The Vault of Glass.

That is all you need to know to complete the Xenophage exotic quest, The Journey. We hope this guide helped you in growing your exotic collection. For more Destiny 2 guides like this one, keep that Xenophage locked to Blueberries.gg! We cover the Hunters’ Remembrance quest and Starcrossed quest here.

About The Author

Ryan Schilling

Ryan Schilling

Dude

The order for K1 is wrong, should be 3-4-5-8-9-9-8-8

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Destiny 2 Xenophage quest: How to complete The Journey and Pathfinder puzzle steps

How to get the Shadowkeep exotic machine gun.

Destiny 2's Xenophage is an Exotic quest for those who have purchased Year 3 expansion Shadowkeep.

Released on weekly reset on October 29th, 2019 alongside Festival of the Lost, starting this machine gun works a little differently to most quests - so you might need a pointer of where to look.

However, like the recent Season of the Undying exclusive Leviathan's Breath , earning the Xenophage is shorter than most Exotic quests, and the bulk of it can be completed solo before having to delve into the Moon's Pit of Heresy dungeon.

On this page:

How to get Xenophage in Destiny 2 in brief

How to get start the xenophage quest in destiny 2, how to complete the journey's emergence step in destiny 2, how to solve pathfinder's four path fragment puzzles, where to find the descent 'path uncovered' and 'path's end' step in the xenophage quest, how to defeat volar, the tempted to finish the xenophage quest.

Cover image for YouTube video

Here's a quick rundown of the steps needed to obtain Xenophage :

  • Interact with the statues near the Pyramid to start the quest
  • Light the six plates in Anchor of Light
  • Complete the four puzzles at the end of the K1 Lost Sectors on the Moon
  • Find the hidden switch within the Pit of Heresy dungeon
  • Find the hidden orb later in the Pit of Heresy dungeon to open a secret room
  • Defeat the secret boss, Volmar, the Tempted
  • Return to Eris

Once the above steps have been completed, Xenophage is all yours.

destiny 2 the journey step 4

To begin the Xenophage quest, head to Shadowkeep's Moon destination. You'll want to head to the area next to the Pyramid, except the portal by Eris isn't around to take you there - so you have to get there on foot.

To do this, head to the Sorrow's Harbour area, then go north through the gates of the keep.

destiny 2 the journey step 4

There is a path on the left at the end of this area - take it.

destiny 2 the journey step 4

Continue along it until you reach the Enduring Abyss area.

destiny 2 the journey step 4

Now go just a little further down the corridor, until you see a lantern of sorts on the ground.

destiny 2 the journey step 4

Just beyond it, and up and right in the wall, is a path you can take. Leap up and take it.

destiny 2 the journey step 4

Continue going and you'll reach the area the portal would take you to.

destiny 2 the journey step 4

Now, to start the Xenophage quest, locate the four statues to the sides - two on the left and two on the right.

destiny 2 the journey step 4

You can now interact with them with the 'Emerge from the Dark' prompt, lighting it up. The aim is to light all four.

destiny 2 the journey step 4

Though it could be random, we interacted with them in an anti-clockwise fashion, the closest one right first, then furthest right, then round furthest left then closest left.

Whether it works for you or not, continue interacting with them until all four light up. Doing so will see a message saying 'You have emerged from the dark - claim your path!' appear on screen, and cause a chest to spawn.

destiny 2 the journey step 4

Open the chest to receive the start of the Xenophage quest The Journey, the first step of which is named Emergence.

destiny 2 the journey step 4

Head to the Anchor of Light on the Moon, then head to the north-west where you'll find some yellow buildings, including one with a large radio tower:

destiny 2 the journey step 4

Directly south of that is a smaller one with a doorway facing it:

destiny 2 the journey step 4

Inside, you'll find the following orb location:

destiny 2 the journey step 4

You need to dunk this in six locations in the surrounding area, one after another. You have one minute between each dunk before the orb disappears. We recommend scoping out the locations before hand, so you know exactly where to go. You should have plenty of time if you know where you're going first!

The locations are as follows:

1. In the same room as you pick up the orb:

destiny 2 the journey step 4

2. Leave this building and head north, following the path round to the more open area, where there's the orange building in the distance. On the hill directly to the left, you'll a large fallen radio tower leaning against the hill. Underneath where it leans is the next orb deposit point.

destiny 2 the journey step 4

3. Look south so you are facing the large saucer-like building in the middle of the area. Opposite that on the ground is a small yellow building. The next location is inside.

destiny 2 the journey step 4

4. Head back to the north-west part of Anchor of Light to where the large radio tower is. You need to climb up the tower (approach from the south / facing the building where you found the orb) and when you go one level up, it's on the north side, on the outer edge.

destiny 2 the journey step 4

5. Look north to see more yellow buildings on the ground. There's a ramp leading up to the one on the right. At the top of that is the next location.

destiny 2 the journey step 4

6. Head back to the other area where the giant saucer building is, and the location is right on top.

destiny 2 the journey step 4

Now to finish, you need to head back one final time towards the radio tower. There will be a waypoint on your screen at the edge of a raised path when you get close.

destiny 2 the journey step 4

Activating this will then give you the Pathfinder quest step.

destiny 2 the journey step 4

Next, you have to visit all four Moon K1 Lost Sectors and solve a puzzle. These appear at the end, so complete the Lost Sector as usual, then find the puzzle as you take the route leading out.

destiny 2 the journey step 4

To solve it, shooting a panel will change those around it, and you have to keep going until they all match the standalone icon above the grid.

There are multiple ways to do these, but these should work for you (thanks Sipder on reddit for helping with some of the following solutions):

K1 Communion (Anchor of Light)

  • Bottom left
  • Bottom right

Cover image for YouTube video

K1 Logistics (Archer's Line)

  • Centre right

Swapping the last two round (Centre then Centre right) also works.

Cover image for YouTube video

K1 Revelation (Sorrow's Harbour)

  • Centre left
  • Centre bottom

Cover image for YouTube video

K1 Crew Quarters (Hellmouth)

Cover image for YouTube video

If you get any wrong as you input, you can try and work out the solution yourself from where you left off. That said, these are tough puzzles, so it might be easier to re-run the Lost Sector to reset the puzzle and try again.

destiny 2 the journey step 4

Complete each one - giving you a Path Fragment each time - so you then receive the Descent quest, with the 'Path Uncovered' step.

Once that's done, it's time to take a trip to the Year 3 dungeon Pit of Heresy. If you haven't already, you need to unlock it first before you can start exploring.

First, you need to find a hidden switch. Complete the first encounter to come to an area with a wall of doors on either side of a path. You have to travel to an upper left door that's different to the others, where you'll find the switch inside.

Here is Fuzzy Bearbarian on YouTube showing the 'Path Uncovered' location:

Cover image for YouTube video

Once you have done the 'Path Uncovered' step, continue Pit of Heresy until you reach the second encounter, then travel down the left side to come to a giant cavern on your left, glowing green with a giant rib cage below.

Continue along the edge of this path, down the lower path, to find a plate. Activating it reveals platforms to the side, with an orb you can collect it.

Take it back the way you came until you find a route on your right. There is a door here, which you can dunk the orb in. This will lead you to a hidden room with a secret boss.

Here is WoW Quests on YouTube to show where you need to go:

Cover image for YouTube video

The Season of the Deep is here alongside the Into the Depths quest. You can know go fishing too! Don't forget to keep an eye on the Lost Sector and King's Fall challenge rotation schedule!

To defeat Volmar, The Tempted, you have to grab orbs and dunk them in locations related to the buff you have been given.

It's worth scoping out the room first to find their locations, but it's easy to work out where each goes, as there's an elemental effect relating to the buff - Thunderous is Arc, Abyss is Void, Fiery is Solar and Neutral is Kinetic (which is the only dunking spot with no real effect).

Once you have done that, you can then damage the boss. The buff you have also relates to the damage you can then dish out at this point.

Repeat this until the boss is done for. Here is Esoterickk with how the boss goes down (performed as a solo encounter):

Cover image for YouTube video

Once the boss is complete, visit Eris to receive the Xenophage Exotic. You don't need to complete Pit of Heresy, so if you get stuck from here, the good news is at least you have done everything needed for this quest!

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Unlock Xenophage, The Journey quest - Destiny 2

Unlock Xenophage in Destiny 2 by completing The Journey quest on the Moon for Eris Morn.

Bill Lavoy and Sam Chandler

Xenophage is one of Destiny 2’s most powerful Exotic Machine Guns. What it lacks in ammo capacity and speed it makes up for in raw, overwhelming power. To unlock Xenophage, players will need to complete a quest called The Journey for Eris Morn, which starts on the Moon.

Xenophage, Exotic Machine Gun

destiny 2 xenophage

The Xenophage Exotic Machine Gun is a Solar Power weapon that uses Heavy ammo – which surprises no one. The gun was originally introduced during Season 8 , Shadowkeep and Season of the Undying, and has seen continual use since then.

Players that unlock Xenophage will be treated to one of the slowest firing Machine Guns in Destiny 2, featuring a 120 PRM. But, more on its perks and stats below.

The Journey Exotic quest

Unlocking Xenophage will require a bit of footwork, some puzzle solving, and venturing into the Pit of Heresy dungeon . Here are the steps to unlock Xenophage:

  • Go to the Enduring Abyss below the Moon
  • Use a ball of light in the Anchor of Light to light up six locations
  • Solve puzzles in the Moon Lost Sectors
  • Enter the Pit of Heresy and find the hidden item after the first encounter
  • Collect a charge during the Pariah Ogre section and use it to light two brazier to open a door
  • Slay Volmar, the Tempted

Step 1: Go to the Enduring Abyss

To get The Journey quest for Xenophage, you will need to reach the Enduring Abyss area beneath the Moon. Begin by loading in at the Sanctuary fast-travel point on the Moon. Head through the portal near Eris (if it's there) and follow to the point where you can see the pyramid. If the portal is not there, you'll have to take the long way. Use the embedded video below to help you find the Enduring Abyss location.

When you reach Enduring Abyss you'll find four statues, two on either side from where you look out towards the pyramid. Do not touch any statues until you're ready to begin. They should not be lit at all.

You will need to light them in the correct order. To do this, approach the statues in a clockwise direction and press the interact button when the message “Emerge from the Dark” appears. When all four are lit, a chest will spawn which contains The Journey, the Exotic quest for the Xenophage Exotic Machine Gun in Destiny 2.

Step 2: Emergence

The actual first step of The Journey will take Guardians to the Anchor of Light region on the Moon. Once there, an orb (ball of light, if you will) can be picked up. This light can then be taken to six nearby locations. At each one, Guardians will have to hold the interact button to Light Your Path. The six locations must be hit in the correct order, which is why we have a video of this step embedded below.

Step 3: Pathfinder - Lost Sector puzzles

Pathfinder Quest Step Destiny 2

The Pathfinder section of The Journey tasks players with solving puzzles in Lost Sectors. These are flip puzzles, where shooting a symbol flips all the symbols on its cardinal plane to the next icon. The puzzles are all found at the very end of the Lost Sector, after defeating the boss and going through a locked door.

You will need to complete all four puzzles in each of the Moon’s Lost Sectors to find the path fragments. Credit to the Raid Secrets community for the solution to some of these puzzles.

K1 Revelation

Destiny 2 Lost Sector puzzle K1 Revelation

  • Left middle
  • Bottom middle
  • Right middle

K1 Logisitcs

Destiny 2 Lost Sector puzzle K1 Logistics

  • Bottom left

K1 Communion

Destiny 2 Lost Sector puzzle K1 Communion

  • Left bottom
  • Right bottom

K1 Crew Quarters

Destiny 2 Lost Sector puzzle K1 Communion

  • Middle bottom

Step 4: Descent

Destiny 2 The Journey Descent

The next step to unlock Xenophage is to dive into the Pit of Heresy dungeon. Depending on your experience level, you can either do this solo or as a fireteam of three.

Clear the first encounter, collect your reward from the chest, and then press onwards. When you reach the wall covered in doors, look up to the left to spot one without a chain hanging over it. Use the wall to climb up to this door. Inside you will find a stone you can interact with that reads "Reveal Path's End". Interact with the stone and move on to the next step.

Step 5: Discovery

Destiny 2 Discovery Reveal a Path

The next step also takes place in the Pit of Heresy dungeon, in the second encounter with the invincible Pariah Ogres. Along the left-hand side of the area is an abyss, but there's a ledge just over the edge. Drop down to it and stand on the plate while holding the appropriate button to "reveal a path". Jump across the floating platforms and collect the charge.

Destiny 2 Discovery Light Your Path

Take it back the way you came, sticking to the right-hand wall. You will need to use the charge to light two plates near a small door. This causes the door to open, granting you access to a hidden boss and the last step. This whole step is best attempted when the ogres disappear after clearing the encounter.

Step 6: Slay Volmar, the Tempted

Destiny 2 Xenophage Slay Volmar the Tempted

The final step in unlocking Xenophage is to defeat a hidden boss in the Pit of Heresy dungeon, Volmar, the Tempted. This boss fight requires you to use specific elemental damage against Volmar.

When you enter the first room, look at the bottom left of your screen to see what elemental charge you have. Find this element type in the corners of the first room. You will need to memorize the symbol as you must now find that symbol in the boss room. Go into the boss room and search for the symbol. When you find it, activate it. This will give you a short timer allowing you to deal damage of that specific element type. When the time is up, you will need to repeat the process of finding the matching symbol. 

Repeat this until Volmar, the Tempted dies. At this point, you can return to Eris Morn to unlock the Xenophage Exotic Machine Gun.

Xenophage perks

destiny 2 xenophage perks

The majority of Xenophage’s perks are rather average and even unassuming. However, they work together to make this thing hit like a truck.

  • Full Bore – Barrel optimized for distance. Greatly increases range, decreases stability, and slightly decreases handling speed.
  • High-Caliber Rounds – Shots from this weapon knock the target back farther. Slightly increases range.
  • Rangefinder – Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers.
  • Composite Stock – This weapon has a versatile dual-purpose stock. Slightly increases stability and handling speed.

Xenophage’s Exotic perk is Pyrotoxin Rounds. This is what makes it so powerful.

  • Pyrotoxin Rounds – Fires high-powered explosive ammunition.

This unassuming perk ensures that Xenophage deals ludicrous damage. In fact, if you’re not using Anarchy, you’re likely going to want to use Xenophage as your boss damage tool. It’s even great at knocking down Champions and Wyverns.

Xenophage lore

destiny 2 xenophage lore

This might sting a little.

There was only darkness… until there was Light. Again. A third time. I knew it. Knew I'd be back one day—only this time, I was something else. Something… not Human. Not by choice, of course. Those damn Hive. They weren't just tryin' to kill me. They were using me to get to my Light. To drain it from my soul. For their sick experiments. But the idiots screwed up. They didn't just drain my Light. They took the whole lot. The entire thing. Soul and all. I'm still me. I'm just not the me I knew. The one with two arms and two legs. I'm something smaller now. But honestly, it's no bother. The fire inside me… it came too. And it rages now more than ever before. The fools have no clue what they've done. No idea the price they'll pay. I'll have my vengeance. In this life, not the next. —Omar Agah

Unlocking Xenophage in Destiny 2 is a lengthy process that requires fighting through the Pit of Heresy dungeon as part of the quest, The Journey. As with all dungeon runs, it's best to take a fireteam with you. Check out our Shacknews Destiny 2 complete strategy guide for more Exotic weapon walkthroughs.

The Destiny 2 Guys

Bill and Sam are the two Shacknews writers who handle the bulk of the Destiny 2 content. As a Hunter and Warlock main respectively, they can cover a great deal of ground with whatever is happening in Destiny 2 today. What they don't know they can find out thanks to their all-star lineup of Destiny 2 friends.

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legacy 10 years

Bill Lavoy and Sam Chandler posted a new article, Get the Xenophage Exotic Machine Gun in Destiny 2

The fragments are in each of the four lost sectors on the Moon, the will have hive puzzles at the end of the lost sectors you are to solve.

Hello, Meet Lola

Destiny 2: how to get the Xenophage exotic machine gun

How to get the Xenophage in Destiny 2—our complete quest guide.

Destiny 2 Xenophage

With the launch of the Festival of the Lost, Bungie has also released its latest exotic weapon quest: The Journey. 

Through completing The Journey, players will be able to unlock the new exotic machine gun, Xenophage. 

As Destiny 2’s second exotic machine gun, Xenophage offers a unique and powerful set of perks. Its slow rate of fire makes it feel more like a single-shot anti-artillery weapon, but holding the trigger proves it is an automatic. 

Each shot fired from this 13 round magazine provides a devastating punch with a small explosive radius that can tear through waves of enemies. In total the weapon can hold two magazines of ammo and its inability to deal crit damage seems a little odd, but it was able to tear through Nightmares with ease so it’s definitely worth getting. 

Here’s how to pick up Xenophage.

Step 1: Embrace the Light

To start this quest you’ll need to go to the Moon and enter the portal next to Eris (you can also get here through Sorrow’s Harbor). While in the room where Eris usually sits after completing a memory you will see four statues. Each statue can be interacted with and will light one of the other four statues around the room.

To successfully light all four at once, interact with the statues in the following order (taken from the perspective of entering the room): front right, back left, front left. Upon lighting the final statue, a chest will appear and reward you with The Journey.

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Step 2: Lighting the way

After acquiring The Journey you will be given some very cryptic steps that allude to the Anchor of Light on the Moon. Head to the Anchor of Light and move towards the large tower on the left side. Within the small building under the tower to the left when you enter there will be a fire. Interacting with this fire will give you a buff. 

When in possession of the buff you will need to run around the Anchor of Light and activate six lecterns in a specific order. If you fail to interact with these lecterns in the right order, you will lose your buff and will need to start over. You can see the correct path below, with help from our pals at GamesRadar+ .

Step 3: Solve the Lost Sector puzzles

After lighting the fires in the previous step you’ll be treated to another series of rather ambiguous clues. What these clues really mean is that you need to venture into the Lost Sectors on the Moon, all four of them, and complete a puzzle that can be found on the wall at the end of each past the final chest. 

These puzzles are all based on rotating tiles. Shooting a tile will alter the 3x3 grid in different ways. Your goal is to rotate all the objects in the correct order until the entire puzzle matches the symbol placed above it. To save you the heartache of completing several mini Rubik’s Cubes, here are the solutions to each puzzle from their starting position below. The notation below matches up with a standard computer number pad. 

Destiny 2 Xenophage puzzle

K1 Communion: 1, 3 ,8, 8

K1 Revelation: 6, 4, 5, 5, 4, 8, 2, 5

K1 Logistics: 7, 1, 6, 5

K1 Crew: 9, 4, 5, 2, 3, 3, 2

After completing all four of the puzzles and obtain four map fragments, you will unlock the next step in unlocking Xenophage. 

Step 4: Journey to the Depths

Now that you’ve got a full map you will need to complete the first phase of the Pit of Heresy. Directly after you complete this section and unlock the chest you will be faced with a wall of doors. Look for the door that does not have a rune hanging over its awning and jump inside. While you are inside you will want to interact with another rune and proceed to the next encounter.

Step 5: Light more torches

Within the second encounter, while the invulnerable ogres are chasing you, there will be a series of Hive runes on the floor at a cliff at the far side from where you dropped down. As you interact with the runes, a series of platforms will appear in the chasm in front of you. 

Jump over these platforms and acquire the fire. With the fire in hand, continue back the way you came from and stick to the right-hand side. This might prove tricky due to the ogres, but your end goal is to locate a door with two lecterns outside and light them (similar to those you lit in step 2.) When you light them, the doors will open and you can progress to the final step in the quest. 

Step 6: Defeat the Hive Witch

Destiny 2 Xenophage

As the doors open you will enter a room with four different runes in each corner. Each of these runes corresponds to an energy type indicated by the glowing orb below it. Blue represents arc, red represents solar, purple represents void, and white/colourless represents neutral. In the next room there will be a boss roaming the area, an object that contains a glowing orb of light, and four different places to deposit this light. 

To damage the boss you will first need to look at the debuff you are currently affected by at the bottom left of your screen (void, solar, arc, or neutral), match it with a rune in the first room, and then find the matching rune within the second room where you should then deposit the light you’ve picked up. After depositing the light you will receive a buff for 30 seconds that will allow you to damage the boss using attacks of that specific energy type and only that specific energy type. So make sure you have a varied loadout.

Continue to follow the process of matching your debuff with the correct rune and following up with the correct damage until the boss is defeated. As the boss slowly falls you’ll be awarded with one final item that should be returned to Eris, and in exchange for this item you will receive the Xenophage. 

Now it’s time to rip through some enemies like cheap toilet paper. Have a look at the Xenophage in action below:

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destiny 2 the journey step 4

The Journey

From Destinypedia, the Destiny wiki

The Journey is an exotic quest in Destiny 2 that was introduced in the Shadowkeep expansion, which rewards players with the Xenophage Machine Gun . [1] To obtain this quest, players must complete a puzzle in the Enduring Abyss on the Moon . Right before Eris Morn 's station overlooking the Lunar Pyramid there are four Hive statues, which players have to interact with them to make all of them light up. Solving it spawns a chest with the first quest step.

  • 1.1.1 Notes
  • 1.2.1 Notes
  • 1.3.1 Notes
  • 1.4.1 Notes
  • 1.5.1 Notes
  • 1.6.1 Notes
  • 1.6.2 Transcript
  • 2 List of appearances
  • 3 References

Steps [ edit ]

Destiny-GhostConstruct.png

Step 1: Emergence [ edit ]

Around you... darkness. If you are to discover your path, you must anchor yourself to light.

  • Emerged from the dark

Notes [ edit ]

To complete this step, the player has to travel to the Anchor of Light and locate an orb of captive Solar Light in one of the buildings. They have a limited amount of time to light seven saucers scattered around the area with this orb.

Step 2: Pathfinder [ edit ]

A light shines on your path. But you have yet to bring it into focus. Until then, your path remains among the lost.

  • Archer's Line Path Fragment found
  • Sorrow's Harbor Path Fragment found
  • Hellmouth Path Fragment found
  • Anchor of Light Path Fragment found

This quest step is completed by solving a puzzle at the end of each Lost Sector on the Moon. There is a grid with Hive symbols on a wall, and a symbol above it. The player has to change all of the symbols on the grid into the symbol above by shooting them. Shooting a symbol changes all symbols on the vertical and horizontal lines where it is located. Once a wall is solved, it spawns a chest with the path fragment.

Step 3: Descent [ edit ]

Your path brightens, shining through the barrier of emerald, beneath a harbor built from sorrow.

  • Path uncovered

This quest step is completed in the Pit of Heresy dungeon . The player has to proceed past the Necropolis encounter to the walls with many doors and interact with a hidden switch in one of them. The correct doorway is the only one without a chained symbol on it.

Step 4: Discovery [ edit ]

The Pariahs stand guard over far more than just despair, for within these tunnels lie many secrets.

  • Path's end located

This quest step is completed by opening the doorway to the hidden boss in the Pit of Heresy during the Tunnels of Despair encounter. At the leftmost area upon interacting with a prompt on the cliff underside, the player has to cross several floating platforms above the pit to obtain a shiny orb of Solar Light, and light the two saucers by the doorway in the opposite section of the encounter.

Step 5: Slay Volmâr, the Tempted [ edit ]

The end of your path is in sight. Defeat those who would keep you from it.

  • Volmâr, the Tempted slain
  • This quest step is completed by defeating the hidden boss in the Pit of Heresy. When in Volmâr's room, the player receives a " Dread " buff, which determines what element of damage they will be able to deal to the boss. Each corner of the entrance room contains an orb with a Hive rune above it, the color of the orb corresponds with a certain damage type. There are four saucers with Hive runes above them, and a shiny orb in the middle of the room. The player has to memorize the rune for the orb which matches their Dread in the entrance room, then carry the shiny orb and light the saucer with this rune in the main room. Doing so changes their buff to its " Vengeance " version, which lasts 30 seconds and allows them to damage Volmâr with the buff's element.
  • The Dread and Vengeance buffs refer to the elements as Neutral ( Kinetic ), Thunderous ( Arc ), Fiery ( Solar ), and Abyssal ( Void ).

Step 6: Finality [ edit ]

Return to Eris Morn with the Hive bug.

  • Talk to Eris Morn

Visit Eris Morn with the now-transformed Omar Agah . She will insert Omar’s Hive bug form into his prized machine gun Xenophage , which is then given as your reward.

Transcript [ edit ]

"This… communes with me. And I know it… I know him. This is what remains of dear Omar. Tortured by the Hive. I knew not that he would be transformed by Crota's twisted experiments…"

"I am sorry I couldn't save you, friend. In life, you may have been unable to escape their grasp. But you will have your vengeance yet."

Eris has kept in her possession one of Omar's greatest assets: his beloved Machine Gun. Eris empowers it with the spirit of Omar, and grants it to you.

List of appearances [ edit ]

  • Destiny 2 : Shadowkeep

References [ edit ]

  • ^ Bungie (2019/10/1) , Destiny 2 : Shadowkeep , Playstation 4
  • Articles with verbatim transcripts of official documents
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Destiny 2

Destiny 2 – The Journey – How To Emerge From The Dark – Lectern Lighting Order

Image of Aidan O'Brien

The Journey quest in Destiny 2 can be a bit confusing, so in this guide, we will show you how to emerge from the dark for the Emergence step.

As part of the Xenophage quest, you will need to figure out how to emerge from the dark as part of The Journey exotic quest. The first step, Emergence, talks a lot about Crota, but this is a bit of a red herring. You need to head to the Anchor of Light, to light some Lecterns.

Head for the Anchor of Light, then go the point shown on the map above. This is where you will begin this part of the quest. You need to grab the Light from the strange relic in the small building shown in the header image above. The exact location can be found on the map. Once you have it, you need to light six lecterns, in the correct order.

There was a lot of trial and error done by the community for this one, but eventually, the good folks over at Raid Secrets on Reddit got it all worked out. My hat is off to them, and their amazing ability to expose Destiny 2’s secrets. The easiest way to show you the correct order to light them in is via a video. As such, I have recorded where to go, where the Light is, and what order you need to light the lecterns in. Just check the embedded video above.

Once you have them all, you need to go to an area that will be marked on the map, and interact with an item there. This will move you on to the next part of the quest, called Pathfinder! We are also working on a full guide for The Journey quest here if you need help with other steps.

Destiny 2 The Final Shape

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Destiny 2: Shadowkeep The Journey Guide

by enricofairme · Published October 29, 2019 5:50 PM · Updated October 29, 2019 7:44 PM

Featured image on The Journey Guide

In Destiny 2 there is an Exotic Quest called The Journey. This Exotic Quest takes you around the Moon as you attempt to find the Exotic weapon. To help you complete this quest, use our The Journey Guide.

Note : Guide is still updating.

Reaching Enduring Abyss

To start you want to make your way to the area you meet Eris Morn overlooking the Pyramid. This area is in Enduring Abyss which can be accessed through a Memory portal, or by travelling through Sorrow’s Harbor to the Scarlet Keep. The portal way is rather straightforward, but requires having a Memory quest to turn in.

Image showing where to find the entrance to the Enduring Abyss.

If you don’t have a Memory quest to turn in, fast travel to Sorrow’s Harbor and make your way inside the Scarlet Keep (located in the north). Inside the keep head forward until you see some glowing green rocks. Take a left here and head forward through the hallway.

Image showing where to jump to reach the overlook.

As you walk through the hallway you will reach a new area called Enduring Abyss. After the text for this area walk forward until you need to drop down. Don’t drop down. Instead look along the right wall for a hole. Jump to the hole then walk through the corridor to reach the area overlooking the Pyramid.

Interact With the Four Statues to Get Quest

Image showing the four statues and chest containing the Exotic Quest.

In the area overlooking the Pyramid you will find four statues. Go up to each statue and interact with it (“emerge from the dark”). Once you’ve done this with all four statues a chest will appear. Interact with the chest to receive the quest step Emergence, which is part of The Journey Exotic Quest.

Emergence: Anchor of Light

Once you have the Quest make your way to the Anchor of Light area. I found the the video from YouTuber Spider above to be useful in guiding you where you need to go. To complete this portion of the Exotic Quest you need to pick up a light source then light torches in a specific sequence. Once you’ve lit all the torches you will earn the Pathfinder mission step.

Pathfinder: Find the Path Fragments

The Pathfinder mission step is split into four objectives. You need to find Path Fragments in Anchor of Light, Sorrow’s Harbor, Hellmouth, and Archer’s Line. All of the Path Fragments can be found in the exits of each areas Lost Sector so you will need to complete each one. To help you find the exact locations, consult the the more indepth locations below.

Anchor of Light Path Fragment

Image showing the Anchor of Light Path Fragment puzzle.

Go to the Lost Sector in Anchor of Light. Make your way through the Lost Sector and exit via the door next to the Chest (elevated above the chest ledge). Go up the stairs and you will see some symbols on the wall in front of you. To solve this puzzle complete match all nine symbols to the one show on top of the puzzle. You can change the symbol by shooting. Once you match the symbols a chest appears with the Path Fragment inside it.

Solution (Puzzle Spawn) : Bottom Left, Bottom Right, 2x Top Middle.

Sorrow’s Harbor Path Fragment

Image showing the Sorrow's Harbor Path Fragment puzzle.

Go to the Lost Sector in Sorrow’s Harbor. Make your way through the Lost Sector and exit via the door next to the Chest (on the catwalk by the Chest). Go up the stairs and you will see some symbols on the wall to the right of you. To solve this puzzle complete match all nine symbols to the one show on top of the puzzle. You can change the symbol by shooting. Once you match the symbols a chest appears with the Path Fragment inside it.

Solution (Puzzle Spawn) : Right Middle, Left Middle, 2x Middle, Left Middle, Top Middle, Bottom Middle, Middle.

Hellmouth Path Fragment

Image showing the Hellmouth Path Fragment puzzle.

Go to the Lost Sector in Hellmouth. Make your way through the Lost Sector and exit using the stone platform near the Chest. On this stone platform is the puzzle. To solve this puzzle complete match all nine symbols to the one show on top of the puzzle. You can change the symbol by shooting. Once you match the symbols a chest appears with the Path Fragment inside it.

Solution (Puzzle Spawn) : Top Right, Left Middle, Middle, Bottom Middle, 2x Right Bottom, 2x Bottom Middle.

Archer’s Landing Path Fragment

Image showing the Archer's Landing Puzzle.

Go to the Lost Sector in Archer’s Landing. Make your way through the Lost Sector and exit using the building behind the chest that opens when you defeat the boss. On your way out of this building you will see the puzzle on the wall to your right. To solve this puzzle complete match all nine symbols to the one show on top of the puzzle. You can change the symbol by shooting. Once you match the symbols a chest appears with the Path Fragment inside it.

Solution (Puzzle Spawn) : Top Left, Bottom Left, Middle, Middle Right.

Once you’ve collected all the Path Fragments from the puzzles above you will unlock the Descent objective. This objective takes you to into the Dungeon on the Moon.

Path Uncovered: Pit of Heresy

For this next portion of the quest make your way into the Pit of Heresy Dungeon. In this Dungeon you want to complete the first encounter. You then need to find a hidden pathway. Use the video by WoW Quests above to find the exact location. You will probably need a second or even third to get this far in the Dungeon. Once you reveal Path’s End you unlock the Discovery quest step.

Thoughts on our The Journey Guide? Drop a comment in The Pit below.

Tags: Destiny 2 Destiny 2: Shadowkeep

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enricofairme

A lifelong gamer who has devoted the last six years to the creation and development of "Hold To Reset," a website tailored by gamers for gamers. Yell your hot takes at him on X .

3 responses

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Had to leave the quest at step 4. Quest card shows i am on step 4. How do i get back in to start at 4 and not do all of pit of heresy again? This is the exotic quest the journey.

' src=

How do you reset the puzzle? I started the puzzle before I saw the walkthrough.

' src=

easy just reset the hidden sector and you’ll reset the puzzle

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Destiny 2 Xenophage Exotic Guide: The Journey Quest and Volar The Tempted Guide

Going through a 'phage.

destiny 2 the journey step 4

Published: Jan 08, 2021, 10:41 Updated: Mar 22, 2021, 9:32

Shadowkeep may have landed over a year ago, but collectors will want to get their hands on Xenophage.

Obtaining it will require heading into the Pit of Heresy dungeon, as well as defeating a hidden boss.

Here's what it does, and how to get it.

  • Xenophage Guide

Start The Quest

Deposit orbs in anchor of light, k1 revelation, k1 crew quarters, k1 logistics, k1 communion, pit of heresy path uncovered, pit of heresy path's end and secret boss.

Read More: Destiny 2 Penguin Souvenir Locations: ALL Europa Penguin Toys Found In D2 Beyond Light

Destiny 2 Xenophage Guide

Xenophage is an exotic machine gun that uses heavy ammo.

It deals Solar Damage, and its intrinsic perk is "Pyrotoxin Rounds" – allowing it to fire high-powered explosive ammunition.

That makes it ideal for ripping through mobs or bosses.

Destiny 2 Xenophage Quest

Up first – obtaining the quest.

For this, you'll want to head to the Moon, specifically Sorrow's Harbor.

Head through the path to the North of the area, through the Enduring Abyss. Push through to the Pyramid, and look for four very creepy statues on the left and right.

Interact with all four to cause a chest to spawn containing The Journey – the Xenophage quest.

Head to Anchor of Light and look for a building with an Orb inside that you can interact with and pick up.

There are six locations where the orb needs to be deposited nearby:

  • in the same room
  • Next to a radio tower against a slope
  • Small yellow building
  • Atop the radio tower in Anchor of Light
  • On top of a ramp to the North
  • Atop the raised circular building

Head back to where this step started to receive a waypoint that'll kick off the next phase.

Pathfinder Puzzle Solutions

You'll now need to solve a puzzle in each of the Moon's four lost sectors.

You'll need a bunch of symbols on the wall to match the ones above, which is done by shooting specific icons.

Here are the solutions:

  • Centre right
  • Centre left
  • Centre bottom
  • Bottom right
  • Bottom left

Head to the Pit of Heresy dungeon and complete the first encounter.

Afterwards, you'll find a series of doors on either side of the pathway ahead, with one looking different.

Get through that one, and you'll find a switch to start the next phase.

When you reach the dungeon's second encounter, head to your left into a glowing cavern.

Push on until you find a plate. Activate it by standing on it, grab the orb that appears and head back the way you came – keeping an eye to your right.

Go through the path on the right, dunk the orb, and you'll be tasked with fighting Volmar, The Tempted Slain.

You'll need to grab orbs and dunk them based on the corresponding buff:

  • Arc Orb - Thunderous
  • Kinetic - Neutral
  • Solar Orb - Fiery
  • Void Orb - Abyss

After each dunk, damage the boss as much as you can. Once he's dead, you can return to Eris to claim Xenophage!

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destiny 2 the journey step 4

Destiny 2 Xenophage Quest Steps Guide – Puzzle Solutions & How-to Start The Journey!

Image of Jean-Pierre van Wyk

Our Destiny 2 Shadowkeep Xenophage Quest Steps Guide will walk you through everything we currently know about this Exotic Machine Gun and how-to start the quest. We've got a full look at all of the quest steps, and feature a list of the perks and weapon features.

Xenophage Perks & Stats

destiny 2 the journey step 4

This might sting a little.

Weapon Perks

  • Pyrotoxin Rounds: Fires high-powered explosive ammunition.
  • Rangefinder: Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers.

Weapon Stats

  • Impact: 100
  • Stability: 39
  • Handling: 37
  • Reload Speed: 38
  • Rounds Per Minute: 120
  • Magazine: 20

Xenophage Quest Steps

Starting the quest.

To start this quest, you'll need to go through the portal that is usually at the Sanctuary Landing Zone on the Moon. If it is not there, then you're going to need to do a bit of legwork. Go to Sorrow's Harbor and enter the Keep. Go down the hall and go through the door on the left. Keep following this hallway down until you get to a cave like area. You'll see a bright green light and right behind this will be a large opening to go down into the cave, and a smaller opening leading up and to the right. Jump up to the right entrance and follow this to the area you'd end up in if you took the portal. The two cave area should look like this:

destiny 2 the journey step 4

There are four statues in this room that you will need to light in a certain order (if you're facing the direction from the cave): Bottom Right, Top Right, Top Left, Bottom Left. That will unveil a chest you can open which will start you on the quest.

Around you… darkness. If you are to discover your path, you must anchor yourself to light.

The quest merely tells you to "Emerged from the Dark." To complete this step, you'll need to go to the Anchor of Light area on the moon and to this exact spot:

destiny 2 the journey step 4

It's inside a little building, you will find an orb of light hidden behind some of the machinery:

destiny 2 the journey step 4

You will then need to light a bunch of torches in under a minute to complete the quest. It's best just to follow along with this video:

A light shines on your path. But you have yet to bring it into focus. Until then, your path remains among the lost.

You now need to collect four Path Fragments, one from each of the Lost Sectors on the moon. Once you complete the boss in one of those Lost Sectors, a puzzle will show up on a wall. You need to solve the puzzle by matching the six runes to the top rune.

destiny 2 the journey step 4

If you don't want to figure these out for yourself, here's the solutions we have right now. These solutions are from where the puzzle starts initially, if you shot it at all previously then the solution likely won't work. You can fully reset the puzzle by exiting the Lost Sector and redoing it.

  • K1 Communion (Anchor of Light, Confirmed ): Bottom Left, Bottom Right, Top Middle, Top Middle
  • K1 Crew Quarters (Hellmouth, Confirmed ): Top Right, Middle Left, Middle, Bottom Middle, Bottom Right, Bottom Right, Bottom Middle, Bottom Middle
  • K1 Logistics (Archer's Line, Confirmed ): Top Left, Bottom Left, Middle, Middle Right
  • K1 Revelation (Sorrow's Harbor, Confirmed ): Middle Right, Middle Left, Middle, Middle, Middle Left, Top Middle, Bottom Middle, Middle

If you mess up a single rune, you can shoot the rune four times to rotate it back to what it was previously.

Your path brightens, shining through the barrier of emerald, beneath a harbor built from sorrow.

Now you will head to the Sorrow's Harbor Pit of Heresy Dungeon. You don't need to complete the entire dungeon to finish this part of the quest. After the first mini-boss encounter, you'll come to a jumping section with a bunch of doors. You need to jump to the top left door, anyone on your fireteam can do it an you will receive credit for it.

Here's a video if you get confused:

The Pariahs stand guard over far more than just despair, for within these tunnels lie many secrets.

This part is really confusing, so I'm going to recommend you watch the following video on how-to complete it. You basically need to now light a path within the dungeon. There's some glowing platforms you'll need to engage, and then you'll need to bring the orb of light to braziers like you did in the Emergence step.

Slay Volmâr, the Tempted

The end of your path is in sight. Defeat those who would keep you from it.

It's time to face the boss, there are four elemental orbs in the boss room. Each of these corresponds to a particular elemental damage type: arc, solar, kinetic, void. Each player on the team will get a "dread" buff of a specific name. You will need to grab the orb in the middle of the room and place it into the correct slot.

  • Solar (Fiery Dread) = X Symbol
  • Kinetic (Neutral Dread) = Division Symbol (two dots and a line in the middle)
  • Void (Abyssal Dread) = A Symbol
  • Arc (Thunderous Dread) = Downward Triangle

Once you dunk the orb, you will then have 15 - 20 seconds to damage the boss with that particular elemental damage type. Keep doing this until the boss has been defeated!

Return to Eris Morn with the Hive bug.

That's everything! Head back to Eris Morn and collect your prize.

The cutscene from the post completion event in Destiny 2.

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destiny 2 the journey step 4

Destiny 2: How to Get the Xenophage Exotic Machine Gun

Image of John Schutt

Xenophage is a top-tier Exotic Heavy Machine Gun and has been since its introduction in the Shadowkeep expansion. Though there are more optimal DPS choices in Destiny 2 , you’ll want to know how to get this weapon. That’s because Xenophage has high burst potential and relatively good ammo economy. Here’s how to complete The Journey Exotic quest.

How to Get the Xenophage Exotic Machine Gun in Destiny 2

To get Xenophage, you’ll need to complete an Exotic quest called The Journey . Even starting the quest is a bit complicated. We’ll go over all the steps below.

How to Start The Journey Quest in Destiny 2

To start The Journey Exotic quest, be sure that you own the Shadowkeep expansion, then head to Sorrow’s Harbor on the Moon .

Travel to the northern edge of the area and enter the Scarlet Keep, taking the leftmost doorway. Travel until you reach a light greenlit hallway, and keep an eye out for another passageway in the upper-right wall.

destiny 2 the journey step 4

Jump into the passage, and follow it until you reach the chamber, where you can see the Lunar Pyramid and two Hive statues on either side.

destiny 2 the journey step 4

To complete the first step of The Journey quest, activate the statues in the proper order . Approaching them will show the message, “Emerge from the Dark.”

The correct order is below. These positions assume “back” is the side closest to the Pyramid . Once correctly activated, a hidden chest will appear. Open it to start the Journey quest in earnest.

  • Front right

How to Complete Emergence: The Journey Step 1

The first step of The Journey Xenophage Exotic quest is called Emergence.  Head to the Anchor of Light area on the right side of the Moon . Go to the northwest portion beneath the large, multi-story Fallen structure. There’s a small room there with a fiery altar.

You’ll be lighting a total of 6 Braziers in this step. Pick up the light to activate a 60-second timer. Each Brazier you light resets the timer to 60 seconds.

Brazier Location #1

destiny 2 the journey step 4

Go to the small unlit brazier on the floor nearby, and light it to refresh your timer. 

Brazier Location #2

destiny 2 the journey step 4

From the small room, head out and hang a left. When you see the other orange Fallen building, keep to the left. On a platform above a blue tarp-covered box is the second brazier.

Brazier Location #3

destiny 2 the journey step 4

From the second brazier, turn around to the small room across from the large circular structure. The brazier is tucked into a dark corner.

Brazier Location #4

destiny 2 the journey step 4

Head out the opposite opening from where you entered and go toward the multi-story Fallen building. Clamber into the support beams to find the next brazier at a vertex on the edge of the structure. You can also light this brazier from below if you’re having trouble reaching the beams themselves.

Brazier Location #5

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From the Fallen building, head directly across the area to a small structure with two large generators. The next brazier is to their left.

Brazier Location #6

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For the final brazier, jump on top of the large circular building. It’s at the center of the roof.

Once you’ve lit all the braziers, you have one more place to go but an infinite amount of time to get there.

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From the circular building, head back toward the first and fourth brazier locations at the multi-story Fallen building. Instead of going all the way there, stop near the cliffside next to a Hive altar jutting out of the ground. Deposit the light.

How to Complete Pathfinder: The Journey Step 2

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The second step of The Journey quest for the Xenophage is a bit more straightforward than the first. Your task during Pathfinder is twofold:

  • Complete all four Lost Sectors on the Moon
  • Solve a brief rune puzzle after the final loot chest

Complete each Lost Sector and loot the last chest to unlock the ability to complete the puzzle safely . The puzzle solutions are below, presented as positions and as numbers as you’d see on a phone. You simply shoot the runes in the following orders:

K1 Communion in Anchor of Light Rune Puzzle Solution

  • 7 or Bottom left
  • 9 or Bottom right
  • 2 or Top middle

K1 Logistics in Archer’s Line Rune Puzzle Solution

  • 1 or Top left
  • 5 or Middle
  • 6 or Middle right

K1 Revelation in Sorrow’s Harbor Rune Puzzle Solution

  • 4 or Middle left
  • 6 or Middle left
  • 2 or Middle top
  • 8 or Middle bottom

K1 Crew Quarters in the Hellmouth Rune Puzzle Solution

  • 3 or Top right
  • 8 or Bottom middle

How to Complete Descent: The Journey Step 3

Steps three, four, and five — Descent, Discovery, and Volmar, the Tempted — all take place inside the Pit of Heresy Dungeon . You’ll only need to complete one of the four main encounters in the Dungeon. We’ve covered everything you need to know about Pit of Heresy in our full walkthrough .

For step three of the Journey, Descent, complete the first encounter and proceed until you reach the wall of doors. Instead of heading down and to your right to the Ogre maze, look up and to your left.

Look for the one door without a rune above it . If you’re using the door directly in front of you as the starting point, the door you want is one level up and two columns to the left.

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Platform your way to the door and head inside. There will be a Hive runestone within that you can interact with, giving you the next step in the quest, Discovery.

How to Complete Discovery: The Journey Step 4

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For Discovery, head into the Ogre maze. Rather than ducking into the middle caves, keep left until you reach the cliff. Jump down onto the lower platform until you reach a plate in the ground covered in Hive runes.

Activate the plate to raise three floating platforms from the chasm, with another light ball on the final platform. Grab the light ball, head back to the main area, and go right.

Take the tunnels to the right until you begin seeing red-lit doorways flanked by braziers like the ones you lit at the beginning of The Journey quest. You’ll be able to interact with the second door; don’t worry if the prompt doesn’t populate properly. Interact with both braziers to proceed to the next step.

How to Beat Volmar, the Tempted: The Journey Step 5

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Make your way through the small maze until you reach a starting area with four Hive runes in each corner . These are the four elemental Dread buffs you’ll be using in the boss fight coming up shortly.

As soon as you enter the next room, Volmar, the Tempted, will appear, a boss-level Hive Wizard that’s completely invincible at first.

You and each member of your fireteam will receive a Dread buff based on one of the four damage elements available during Shadowkeep:

  • Kinetic (Neutral Dread)
  • Void (Abyssal Dread)
  • Arc (Thunderous Dread)
  • Solar (Fiery Dread)

To damage the boss, you’ll need to collect the light ball in the center of the arena and then interact with the proper rune to activate it and be able to do damage.

  • Abyssal Dread : Top left on the upper platform
  • Thunderous Dread : Bottom left on the lower floor
  • Fiery Dread : Top right on the lower floor
  • Neutral Dread : Bottom right on the upper platform

Once you dunk the light, you can damage the boss, but only with the element noted in your Dread buff. All other elements will register as immune. Repeat this process as often as it takes to kill Volmar — and don’t die. A full team wipe (or a single death if solo) will send you back to the start of the fight .

Once Volmar dies and you progress the quest, you can leave the Pit of Heresy Dungeon. Nothing else here matters to get Xenophage.

How to Complete Finality: The Journey Step 6

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All step six entails is visiting Eris Morn and picking up your reward: the Xenophage Exotic Heavy Machine Gun.

The Xenophage Machine Gun you receive won’t be a Pinnacle or Powerful drop. It will be awarded at your current Power level . You don’t have to claim it immediately unless you want to, saving it to fill in a Power gap if you’re optimizing your leveling. However, you can also always infuse it later and get the most out of the weapon as you play.

And that’s how to complete The Journey quest and get the Xenophage Exotic Machine Gun. If you’re looking for additional help with Destiny 2 ’s collection of Exotics, check out our Gjallarhorn , Unfinished Business , and Winterbite Exotic weapons guides. Our D2 guides hub has much more.

Featured image via the Destiny wiki

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How to Complete The Journey Quest in Destiny 2

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If you have the Shadowkeep Expansion, you might find yourself in possession of the coveted quest, The Journey . If you find yourself in possession of this quest and you don’t have Shadowkeep, be aware that you’ll need that expansion to finish this quest!! So, let’s get into it. Here’s how to complete The Journey quest in Destiny 2.

How to Complete the Journey Quest in Destiny 2

If you don’t have the quest yet, head first to the Moon, then to Sorrow’s Harbor. From here, you’ll want to head towards the Scarlet Keep. Once you enter it, take the first left door, and descend and keep left until you reach the Enduring Abyss . Once you hit the lantern, stop and look up to the right. There will be a lighted corridor you can jump up to.

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Do so, then follow this path until you see a Pyramid. You’ll be in a small balcony area with four statues, two on the left, two on the right. By interacting with them, one or more will light up. Our goal is to light all four. This puzzle is random, so experiment by interacting with the statues until all four are lit. I found that working from the bottom left in a counter-clockwise fashion worked perfectly.

Related: How to Complete the Memory Alembic Quest in Destiny 2

Once the statues are lit, you’ll get a notification, and a chest will spawn. Open it, and you’ll get the quest, The Journey. Now, to the entrée:

Step 1: Emerged from the dark.

“Around you… darkness. If you are to discover your path, you much anchor yourself to light.”

It’d be easy to be stumped by this quest description. But it’s actually given us precisely where we need to go: the Anchor of Light . Head there from Sanctuary, then keep left until you see the bright yellow radio tower.

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But we don’t want this large tower – we want the small room attached to it. Head inside, and you’ll find behind an ancient server a strange, Hive-like structure with a glowing orb within. Approach it, and it will prompt you to “Pick Up Light”. Do so, and you’ll find there’s a counter on the left side of your screen called “Torch Bearer”. You’ll have one minute to deposit the ball of light into six different locations.

This light has to be deposited in a precise order, so I really recommend finding each of the six locations and their scarlet plates beforehand. Once you have an idea of where to go, you’ll be able to complete this easily.

I’ve provided a short video of my run below (and as you can see, you can make a hiccup here or there and be perfectly fine on time). But here’s how to find each one:

Location 1 : Same Room

In the corner of the same room, you found the ball of light will be a scarlet plate. Interact with it, and your path will burn brighter.

Location 2: Within the chasm

Leave the room and keep heading straight until you see an orange wall in the distance with some Fallen graffiti. Head towards that wall and you’ll reach a stone bridge that goes over a green chasm. Turn left while on this bridge and you’ll see some broken scaffolding. Within this scaffolding is the second plate.

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Location 3: Another small room

From your perch on the scaffolding, turn around until you see the saucer building. Head a little to the right of this saucer building and you’ll see a small yellow building with only one room. Behind the console in the center of this room will be another plate.

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Location 4: Second floor of the radio tower

Return to the radio tower, but this time we’ll be ascending to the second floor. Once you’re on the second floor, you’ll see some crates covered with purple tarp. Jump on top of them, then look up. If you peer carefully, you’ll be able to see the dark, round shape of another plate on a girder above you. Jump up to it.

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Location 5 : Cement ramp

Heading directly north of where the plate on the girder is, we’ll see another set of buildings, connected with a variety of cement ramps. Climb the highest ramp on the right side, and there will be a bowl on top.

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Location 6: Saucer/Round Building

From the top of the cement ramp, head forward until you see the UFO/Saucer shaped building that was our landmark for Location 2. We want to climb on top of that. Do so, and you’ll find the plate on top.

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Once you find all 6, you’ll be directed towards a steel tower. There’s no time limit for this one, and you’ll get a clear map marker for it to boot.

Step 2: Pathfinder

Okay! We have quite a few more steps to go. We’ll need to find the following fragments:

  • Archer’s Line Path Fragment
  • Sorrow’s Harbor Path Fragment
  • Hellmouth Path Fragment
  • Anchor of Light Path Fragment

For this step, we’ll need to visit all the K1 Lost Sectors. Naturally, the easiest one to go to is Anchor of Light’s Lost Sector, K1 Communion, which is North East of the UFO building.

Fragment 1: Anchor of Light, K1 Communion

Complete the Lost Sector like usual, then claim the Lost Sector chest. Jump up towards the Lost Sector exit, and you’ll find a Hive puzzle on the wall. Your goal is to make all the symbols match the symbol at the very top (which I call the ice cream cone). You do this, of course, by shooting a tile which then flips over a series of others. Here’s the easy way to do it:

  • Shoot bottom left
  • Shoot bottom right
  • Shoot top middle

Do that, and you’ll get a grid full of ice cream cones and a hive treasure chest will spawn. Open it, and you’ll get a Path Fragment. Now, to the next lost sector.

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Fragment 2:   Archer’s Line, K1 Logistics

This Lost Sector is always a pain to find. Head into Archer’s Line from Sanctuary, then keeping heading straight until you reach the large building at the end of the path. Enter the building but try to keep left until you find a room full of spooky scarlet ghosts. Follow the ghosties until you descend into the Lost Sector.

Related: Destiny’s Latest Teaser Reveals New Details about the Strand Subclass

Once you’re in K1 Logistics, continue as normal and grab the Lost Sector chest. Enter the corridor after the chest to find the next puzzle. Like K1 Communion, we’re going to want to shoot some tiles and get it to match the triangle on top.

The easy solution:

  • Shoot top left
  • Shoot middle right
  • Shoot middle center

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Claim your path fragment!

Next up: Sorrow’s Harbor.

Fragment 3: Sorrow’s Harbor, K1 Revelation

Another annoying Lost Sector to track down! Use your map to get practically on top of it.  Once you are, look around. The Lost Sector is inside a cave that winds beneath your feet. And if you find that the final door won’t open once you complete the Lost Sector, it’s probably because you 1) Missed an acolyte somewhere or 2) You finished the final boss too quickly and you need to leave the area slightly then come back to trigger the next few waves of grunts.

Go through the final doors and you’ll see a new puzzle. To complete it, hit the following tiles:

  • Shoot middle left
  •  Shoot bottom middle

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Yeah… that’s a lot of middle.  Now, let’s head into the Hellmouth.

Fragment 4: Sorrow’s Harbor, K1 Revelation

Get into the Hellmouth whichever way you prefer, heading towards the crew community at the bottom of this section of the map. There’s nothing tricky about this Lost Sector, except you might miss the puzzle. It’s just past the Lost Sector cache on a rock balcony. Jump over to it then hit the following tiles:

  • Shoot top right
  • Shoot bottom middle

That’s a lot of bottoms.

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… Moving right along. We finally have our last fragment, and we’re onto our next step.

Step 3: Path Uncovered

Again, we get a bit of a location-based hint. We’ll need to head to Sorrow’s Harbor and begin the Pit of Heresy , a Dungeon you can see on your map. To access this dungeon, you’ll need the Shadowkeep Expansion. If you can’t access the Pit of Heresy and you do have the Shadowkeep Expansion, check to see if you’ve completed Eris’ “The Deepening Wake Quest”.

Now that you’re in the Pit, complete the first encounter. Head forward until you hit the wall puzzle with dozens of doors.

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There are two rows of lit doors. Look left. Your goal is to get to the second door from the end on the top row. Climb up there and enter the room, and you’ll find a ruin on the ground. It will have the interaction prompt “Reveal Path’s End”. Interact with it, and you’ll get a new step.

Step 4: Discovery

Welp! We’ll need to find the Pariahs, and they’re luckily right in the Pits of Heresy with us. Continue through the Dungeon as normal, heading into the terrible awful maze portion where you’ll need to avoid the Ogres. It’s important to note that you MUST NOT get to the Chamber of Suffering checkpoint, as it will lock you out of backtracking!!

Is that enough exclamation points? !!!! Here are a few extra. I’m giving these to you because I know how tedious it was to get to this point, and it’d be awful to have to complete the Dungeon or wait for reset just to finish this step.

This area is meant to trip you up, but the next set of hidden runes are hidden on a path on a ledge. Search every edge you come across, and if you see a massive set of ribs and a few scarlet ghosts, you’ll know you’re in the right place. There will be a path that will lead downward, terminating at a set of runes on the ground. And, yes, it’s beside an ogre patrol point.

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Once you interact with the runes on the ground, a set of platforms will spawn. Jump across them, and you’ll see something familiar: a hive bone structure with a ball of light in the middle. But don’t worry: this time the torch buff won’t run out.

Take this ball of light all the way back where you first entered this section. There, you’ll find two scarlet plates next to a door. Light both, and the door will open. Oh, and be careful of the Ogres. They still want to kill you.

Step 5: Slay Volmar, the Tempted

The door you deposited the light into will now open. Enter and breathe a sigh of relief because the Ogres can’t follow you here. Work your way through the spiderweb-choked corridors. There, at the very end will be a Hive Wizard gold bar – Volmar the Tempted.

I’m very sorry to say that killing Volmar isn’t as easy as chucking a Nova Bomb at his head. This boss can be difficult to solo and there’s a puzzle attached. Around Volmar’s arena are a variety of Hive Ruins, each of which are connected to an element: Void, Netural, Arc, and Solar.

Related: How to Get Riptide in Destiny 2

It’s best to try and memorize where each of these Runes are. In Volmar’s room, there is a ball at the center that he guards. You’ll be given a debuff with an element associated with it. Fiery Dread for Solar, Abyssal Dread for Void, Neutral Dread for kinetic, Thunderous Dread for Arc.

You’ll need to steal the ball he’s guarding then dunk it next to the Rune that represents the element you’re being affected by. Once you’ve dunked the ball, return to Volmar to try to get in as much damage as possible.

If you’re struggling and need to recover, try to hide near the kinetic altar. If you can’t get the ball, exit the room, and get the entrance ball.  And once the wizard goes down? You’ll get the next step.

Step 6: Finality

What a journey. I guess that’s why they named this quest what they did. They could have also named it “suffering” and that would have worked, too.

Now, all you need to do is return to Eris Morn in Sanctuary, and she’ll hand you the Exotic Machine Gun, Xenophage! Congratulations, Guardian.

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How to Complete Xenophage Quest in Destiny 2 2023

Use this guide to help you obtain the Xenophage in Destiny 2 2023

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A relic of its time, the Xenophage quest is a long and convoluted multistep quest that unlocks the Xenophage Exotic Machinegun. The weapon is a very powerful machine gun and is the bane of many a player in Gambit.

This Destiny 2 Exotic guide will tell you all the steps necessary to unlock the elusive machine gun. But before we proceed with the guide, you should know that to have access to the Xenophage, you first need to have access to the Shadowkeep DLC and the Pit of Heresy Dungeon. We don’t believe that you start the Exotic quest without the DLC.

As an alternative, if one of your friends has access to the Pit of Heresy Dungeon, you will have to tag along in order to complete steps 3 and onward.

Oddly enough, you can’t get the quest from the quest kiosk. It’s just odd considering you can get the Wish Ender quest from one of those kiosks. Buckle up everyone, this is going to be a long quest.

How to Start Xenophage Quest in Destiny 2

In order to get the quest, you first need to go back to the Scarlet Keep, preferably after completing the Shadowkeep campaign. Then you’ll need to summon a chest that holds the Xenophage quest.

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Go through the left door and keep going down the tunnel until you see a glowing lantern on the ground. Above it, you’ll find a side passage that leads to an open-air chamber. You will find four statues around the chamber. You need to activate the statues in this order to make the chest that holds the quest appear.

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The reference point is where you entered the chamber. The front side is closer to the entrance and the back one is the one beside it.

  • Front right

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The Journey Quest Steps

There are 6 steps to this Destiny 2 Exotic quest. They will take you all over the Moon and several of the steps will take you through the depths of the Pit of Heresy Dungeon.

The Journey Step 1

Around you… darkness. If you are to discover your path, you much anchor yourself to light.

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For this first step in the Xenophage quest, there will be six braziers that you will need to light ignite using your Light. Start by going to this location on the West side of Anchor of Light . (Refer to the image above.)

All six braziers are located all around the immediate area. Even so, the braziers are located in some pretty obscure places. It may take a few tries until you get it right since you have to do it in this specific order .

1st Brazier

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The first brazier is located beside the receptacle . Once you light it up, you’ll receive the Torch Bearer buff and now you have 60 seconds to get to the next brazier. Quickly exit the area and head for the main road.

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The second brazier can be found on the slopes along the main road. (Look for that orange building if you lose your bearings). It is located on top of some platforms. Light it up and head back in the direction you came from.

3rd Brazier

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Once you light the brazier, turn around and make your way back to the initial building. You can find the third Brazier in the corner of this buried yellow building a little ways away. (Refer to the left picture above.)

4th Brazier

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Exit East and go to the multi-floor building to get to the fourth brazier . (See the picture above.) This one is located on the very top. Enter the top floors on the right side and go along steel beams to find the brazier in the back.

5th Brazier

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Turn back and immediately look to your left. The fifth brazier is located on top of this yellow building .

6th brazier

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The sixth and final brazier is located on top of the cylindrical building along the main road of the area.

Once you’ve lit up all 6 braziers, you no longer have a countdown timer. At the same time, a new waypoint will appear. You will need to go there to progress the quest.

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Insert the Light into the receptacle to start Step 2 of the quest.

The Journey Step 2

A light shines on your path. But you have yet to bring it into focus. Until then, your path remains among the lost.

  • Archer’s Line Path Fragment found
  • Sorrow’s Harbor Path Fragment found
  • Hellmouth Path Fragment found
  • Anchor of Light Path Fragment found

For this second step, you’ll be asked to go to the end of Lost Sectors and decode a series of glyphs in order to progress the quest. Decoding the sequence requires you to shoot them so we don’t recommend any weapon that uses Ricochet Rounds or Explosive Rounds.

Anchor of Light Path Fragment Location

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The Anchor of Light Path Fragment is located at the end of the K1 Communion Lost Sector . You’ll need to open the chest to get to the puzzle’s location. From there, you’ll need to shoot the following glyphs in this exact order.

  • Bottom left
  • Bottom right

if you do everything correctly, a chest will spawn containing the Fragment.

For the rest of the fragments, you’ll only tell which Lost Sector to go and the order in which the glyphs need to be shot. This should all work out as it did the first time around.

Archer’s Line Path Fragment Location

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The Archer’s Line Path Fragment is located at the end of the K1 Logistics Lost Sector .

  • Middle right

Sorrow’s Harbor Path Fragment Location

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The Sorrow’s Harbor Path Fragment is located at the end of the K1 Revelation Lost Sector .

  • Middle left
  • Middle bottom

Hellmouth Path Fragment Location

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The Hellmouth Path Fragment is located at the end of the K1 Crew Quarters Lost Sector . This one’s a bit different. To the left of the chest, you’ll a ledge with the puzzle on it. Jump onto the ledge to get a view of the puzzle.

  • Bottom middle

The Journey Step 3

Your path brightens, shining through the barrier of emerald, beneath a harbor built from sorrow.

The third step in this Xenophage quest takes us all the way past the first encounter and into the first jumping section of the Pit of Heresy Dungeon.

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Once you reach this section, reach this exact door, as shown above. You can use the ledges to get up there the conventional way or you can do what the cool kids do and Strand your way to the location.

Look above the doorways for a hint about the right door. If you see a doorway without a glowing green chain then you’re looking at the correct one.

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Interact with the glyph on the other side of the door to get to the next step. After revealing the Path’s End, you are then going to go to the next part of the Dungeon.

The Journey Step 4

The Pariahs stand guard over far more than just despair, for within these tunnels lie many secrets.

The fourth step takes place in the maze section of the Dungeon. There are three long passageways guarded by invulnerable Ogres. Usually, you’ll need to pick up orbs and transport them to the door of the next encounter, but not this time.

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To progress the Exotic quest, you’ll need to go to the left passageway and go along the area above the glowing above below. If the ogre is going you trouble, just drop down to the ledge below. You are to look for glowing markings on the floor. Interact with them to cause a series of platforms to rise from the Abyss. Go to the third platform and pick up the orb.

The ogre might not like what you’re doing so chill for a bit behind the receptacle before proceeding onward.

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Orb in hand, bunny hop your way to the far side of the right passageway where you will find a doorway. As seen above, if you see these glyphs then you’re in the right place. There are two discs on either side that you will need to light . Do so while avoiding the ogre’s eye beams. (Feel free to hide in the nearby side passage.)

Enter the doorway and the next step in the quest will begin.

The Journey Step 5

The end of your path is in sight. Defeat those who would keep you from it.

The fifth step requires you to defeat Volmar, the Tempted slain. You are so very close to the end, so take this fight with the utmost caution.

If you look on the left side of your screen, you will see an elemental buff has been activated. This is the mechanic of the fight. In the next room, Volmar will be hanging around the central platform. On the platform is an orb of Light. You are to pick up this orb and deposit it into one of the receptacles located in the corners of the arena matching the damage type. This will initiate the damage phase.

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The images above match a symbol to an element. Use them as a guide in case you’re not sure which is which. You can also look around the prep room while in game. Destiny 2 is quite forgiving in that regard.

  • Solar and Arc receptacles are located in the lower half of the arena.
  • While the Void and Kinetic ones are located in the upper half.

You have just around 30 seconds to deal damage that corresponds to the active buff . So make sure you go into the instance with a weapon for each element. Or bring a weapon that changes elemental affinity. Also, ads will continuously appear throughout the fight. It’s a good idea to thin their numbers before depositing the orb.

It’s worth noting that Volmar is quite tanky and might require more than a few resets before the Hive Wizard goes down. The game won’t give up Xenophage that easily. But seeing as we are above 1800 in this year of Destiny 2. It shouldn’t take us more than 3-4 resets to clear the encounter.

Once Volmar dies, you’ll get a new quest item. You are now one step away from getting Xenophage.

The Journey Step 6

Return to Eris Morn with the Hive bug.

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The last step in the Xenophage quest is to report back to Eris Morn back in Sanctuary. Once you’ve given her the bug, she’ll give you Xenophage in return.

Congratulations! You have just completed one of the longest active quests in Destiny 2. Pat yourself on the back and enjoy your new destructive weapon.

And that’s all the steps for getting the Xenophage machine gun in Destiny 2. It’s a bit of a long one but if you’re already familiar with the Pit of Heresy Dungeon, there’s no reason why you can’t do everything within a couple of hours. But hey, it’s all worth it for this beast of a gun. Good luck and have fun out there, Guardians.

Check out this lengthy Xenophage guide showing you step-by-step the things you need to do to get the Exotic machine gun courtesy of YouTuber TriGs .

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Destiny 2 The Return mission walkthrough

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Micah-10 knows the war against The Witness and its followers in Destiny 2 will prove costly for The Guardians. As such, we definitely need reinforcements, and they want you to find other Ghosts during The Return quest.

For The Return quest, Micah-10 wants you to track down a Ghost. How you track down this Ghost requires you to find them during a particular strike, and you can choose to begin this strike whenever you’re ready. Reinforcements are always good in Destiny 2 , but finding these Ghosts can take some time.

Where to find Ghost telemetry for The Return in Destiny 2

Starting The Disgrace Strike in Destiny 2

To track down this Ghost, make your way to the Cosmodrome and complete The Disgraced strike. You can launch this strike from the Cosmodrome or complete it randomly from the Vanguard playlist in Destiny 2 . For anyone wanting to just focus on completing The Disgraced strike, directly launching it is a much better way.

It’s a different approach to missions Micah-10 has given you already, such as getting you to work on Convalescence Greenery or the Underbrush missions.

How to find Ghost Telemetry in Destiny 2

You can find the Ghost Telemetry information shortly after your first encounter with Navôta. When you defeat Navôta, fight through the fresh wave of enemies, then make your way behind the broken husk of an Ogre. Interact with it, and you’ll get the Ghost Telemetry information, which can narrow down the location of where you need to go next in the Cosmodrome.

How to find Peach Ghost in Destiny 2

On your map there’ll now be a precise location where you can find the Ghost. It’s in the Steppes of The Cosmodrome . Make your way to it, and it’ll take you underground. If you’re having trouble finding it, follow the distinct cavern light and look for an orange glow. When you get close, the Ghost lights up, and you can interact with it.

Peach Ghost location in Destiny 2

The final thing you have to do is return to The Pale Heart and to the Arbor, where you’ve been working alongside Micah-10. You then complete the quest, bringing you one step closer to wrapping up Destiny 2 ‘s The Final Shape story.

Corrupted Vex on Nessus in Destiny 2

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How to unlock and complete the Destiny 2 Dual Destiny mission

Completing the Destiny 2 Dual Destiny mission is how you unlock the Exotic Class item for Prismatic

Destiny 2 Dual Destiny exotic mission bungie image guardian shooting taken knight

  • How to unlock Dual Destiny
  • Refraction cavern
  • Final bosses
  • Final choice

Completing the Destiny 2 Dual Destiny Exotic mission is how you unlock Exotic Class items for Prismatic Subclasses, but it's almost like a two-player Raid. You and a friend  race against the clock through the depths of the Pale Heart, battling Dread and Taken as you take on symbol and clock-based puzzles. It's not the toughest of Destiny 2 missions in terms of how punishing it is, but good communication from both players and an understanding of the mechanics are key to success, so I've laid out how you unlock Dual Destiny and how to beat every major encounter in the mission below.

How to unlock Dual Destiny in Destiny 2

Destiny 2 Dual Destiny exotic mission secret-keeper lightbearer wizard

Before you can even start Dual Destiny and unlock the Destiny 2 Prismatic Exotic Class item , you've got to unlock the mission first. Doing so requires you to go through a time-consuming puzzle that requires some quite specific steps, but you'll only have to do it once as the mission remains permanently unlocked on your Pale Heart map afterwards. You can unlock Dual Destiny solo, but it's far easier and quicker to do with a friend. Here's what need to do:

  • Complete an entire run of Overthrow in the Landing. After completing Overthrow level, you'll see a message saying, "A Secret-Keeper of the Witch Queen is near…", which means a Hive Lightbearer has spawned in the area.
  • Find and kill the Hive Lightbearer Secret-Keeper in the Landing. The Lightbearer Wizard appears in the southeast corner of the Landing near the entrance to the Forgotten Deep Lost Sector.

Destiny 2 Dual Destiny exotic mission secret keeper landing map

  • Complete Overthrow in the Blooming and the Impasse and kill the Hive Secret-Keepers there. The Blooming Secret-Keeper is in the northeastern part of the region amongst the tall rock formations. The Impasse Secret-Keeper is in the southwest corner, near the entrance to the Broken Deep Lost Sector.

Destiny 2 Dual Destiny exotic mission secret-keeper map

  • Follow the vertical beam of green light through the Refraction to the crystal statue of Savathun. This gets you a 7-minute buff called "Savathun's Envoy" and two waypoints will be visible.

Destiny 2 Dual Destiny exotic mission statue of savathun

  • Kill the Dread Expector bosses at each waypoint and collect the Light and Darkness orbs they drop.
  • Take the orbs back to the room with the statue of Savathun and deposit them on the corresponding plates .

Destiny 2 Dual Destiny exotic mission light and dark plates

With all that done, the activity flag for the Dual Destiny Exotic mission will appear, letting you start the Destiny 2 The Final Shape Exotic mission on the spot, or you can find it on your map.

Destiny 2 Dual Destiny guide and walkthrough

Destiny 2 Dual Destiny exotic mission map node

Destiny 2 Prismatic Fragments Destiny 2 Facet of Command Destiny 2 Memory Vestiges Destiny 2 Iconoclasm mission

Before you can begin the Dual Destiny Exotic mission with another player, one of you must have a Light Subclass equipped (Solar, Arc, or Void) and the other must have a Darkness Subclass equipped (Stasis or Strand). For the entire mission, the player with the Light Subclass is "Light Aligned" and the Darkness Subclass player is "Darkness Aligned". This determines which plates you can activate, symbols you can see or interact with, and which enemies you can kill. The symbols are from the Vow of the Disciple Raid and the Destiny 2 Preservation mission – use this cheat sheet to help you name them!

Destiny 2 Vow of the Disciple Raid symbols grid

Once you start the mission, step on the plate matching your own alignment (so the Light player steps on the white plate, and the Darkness players steps on the black and orange plate) to bring down the barrier blocking the path. Now you can proceed out the cave and into the Refraction.

Destiny 2 Dual Destiny exotic mission cavern entrance

After that, make a beeline for the area where you begin the Moth-Infested Cavern Cyst. There are two Darkness barriers that are brought down when both players stand on the corresponding plates in the area and shoot the Darkness splinters on the barriers . Now you can proceed into the cavern.

Dual Destiny Refraction cavern

The cavern is the first major encounter of Dual Destiny and tasks one member of your duo with identifying symbols that only they can see, while the other player shoots Darkness splinters with matching symbols that only they can see. Stand in the corresponding Light and Darkness rings in this cavern to begin the encounter:

  • The Light player kills two Light-aligned Servile Centurions and collects the Motes of Light they drop. This reveals two symbols on the plinths near where the Light ring was.

Destiny 2 Dual Destiny exotic mission cavern two symbols

  • Meanwhile, the Darkness player kills two Dark-aligned Servile Knights and collects the Motes of Light they drop. This reveals a few Darkness splinters with symbols at a time.

Destiny 2 Dual Destiny exotic mission splinter with symbol

  • The Light player tells the Darkness player which two symbols they can see on their plinths in the order that they appeared.
  • The Darkness player shoots the matching splinters in the correct order. If done correctly, you'll see the message, "Paracausal energy tears through you!", and will get teleported ahead.
  • In the next room, the rules are the same as before, but the roles are swapped (the Darkness player now finds symbols and Light player shoots splinters) and three symbols need to be matched . Succeed and you'll be teleported to the final room.
  • In the final room, the rules are the same as in the first room, except four symbols need to be matched. Get everything correct and kill all enemies to get teleported to the next area of the mission.

Dual Destiny Intrusion

Destiny 2 Dual Destiny exotic mission intrusion platforming

Now you'll be inside a massive structure with black Pyramid architecture. This next exploration section is essentially just a lot of platforming and more pairs of Light and Darkness plates to open the way ahead – watch for enemies, especially Taken Phalanxes, and any moving objects that can push you off.

Eventually you'll reach a large room with an orange barrier blocking the exit door. When you start the encounter by standing on your plates, a Darkness obelisk will appear in front of the barrier, surrounded by nine splinters in a clockface pattern. Six of them will have orange lasers shooting out, but each player sees a different arrangement of lasers with three in common. Loads of Taken, Dread, and even the odd Destiny 2 Tormentor will attack, but here's what you do to get out of this room:

Destiny 2 Dual Destiny exotic mission intrusion area clockface puzzle

  • Identify the three Darkness splinters with lasers that both players can see on their clockfaces. One player should read out the positions of all six lasers, then the other player compares and calls out the positions of the three matches.
  • Shoot the matching splinters one by one at the same time as the other player. If done correctly, you'll see the message, "Light and Darkness surge, destabilizing an obelisk!".
  • Repeat two more times and the barrier will deactivate, letting you press on.

Dual Destiny final bosses

Destiny 2 Dual Destiny exotic mission final boss selin

There's a bit of traversal and fighting to do between the Intrusion encounter and the final bosses but it's nothing complicated – kill enemies, stand on Light and Darkness plates to activate gravity lifts, take the lifts to the next area, and repeat until you get shot over to the final boss area. Here you'll face two Subjugators and must use a combination of the mechanics from the last two main encounters – symbols and clockfaces – to beat them:

  • Damage Selin until they retreat to a nearby Darkness obelisk and summon a shield.
  • Both players must kill the Servile Wizards matching their own Light/Darkness alignment. The Light player will then be able to see three symbols arranged vertically in front of the obelisk, while the Darkness player will see many splinters with symbols around the obelisk.

Destiny 2 Dual Destiny exotic mission final boss symbols

  • The Light player reads out the symbols from top to bottom and the Darkness player shoots the matching splinters in order.
  • Continue damaging Selin until they retreat again. This will summon Yemiq.
  • Repeat steps 1-4 on Yemiq except the roles are switched for the symbols – the Darkness player now reads out the symbols while the Light player shoots the splinters.
  • Both players must kill the Servile Wizards matching their own Light/Darkness alignment that are near the laser clockfaces.

Destiny 2 Dual Destiny exotic mission final bosses clockface puzzle

  • When a laser pattern appears, both players must shoot the one splinter that is shared by both clockfaces at the same time. Like before, when a laser pattern appears, one player should read out the positions of all four lasers they can see, while the other player compares and calls out which one matches theirs. Do this three times to bring down Selin and Yemiq's shields.
  • Defeat Selin and Yemiq.

Now that Selin and Yemiq are both dead, you can run across the newly formed bridge and head through the glowing doorway to claim you loot… sort of.

Dual Destiny Prepare for Battle or Choose Peace choice

Destiny 2 Dual Destiny exotic mission final choice prepare for battle

After unceremoniously getting trapped and killed when claiming your loot, you and your friend must make a choice by following the button prompts on the nearby Darkness splinters; prepare for battle or choose peace?

  • If both players choose to prepare for battle, the mission turns into a PvP showdown where you must fight your friend to the death. The victor can then attempt to crush their opponent's Ghost but fails and dies.
  • If both players choose peace, they both die.

Neither outcome affects your Exotic Class item mission reward, and you can both claim them from the plinths after you respawn, but you do get unique dialogue from Savathun depending on which outcome you choose. © GamesRadar+. Not to be reproduced without permission.

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Will Sawyer is a guides writer at GamesRadar+ who works with the rest of the guides team to give readers great information and advice on the best items, how to complete a particular challenge, or where to go in some of the biggest video games. Will joined the GameRadar+ team in August 2021 and has written about service titles, including Fortnite, Destiny 2, and Warzone, as well as some of the biggest releases like Halo Infinite, Elden Ring, and God of War Ragnarok.

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How to complete Mesmerize in Destiny 2

Image of Jamie Moorcroft-Sharp

Mesmerize is a mission you’ll need to tackle when working your way through the week 3 steps of Destiny 2 ‘s A Rising Chorus: Act I questline. In it, you’re chasing down Saint-14, who has Osiris worried because he’s headed down to Nessus alone and won’t respond to any communications.

You can start Mesmerize from the Director in Destiny 2 by opening the Nessus map. I went into this mission just over the recommended power level of 1945, but it was still incredibly difficult. The Vex throw everything they have and the kitchen sink at you, so be prepared for a big old fight with multiple stages to battle through. I used The Call because it’s an incredible weapon, but as long as you’re using something you’re comfortable with, you should be in with a chance.

Below, I’ve broken down the Mesmerize mission in Destiny 2 into easy-to-follow steps. This mission has a few mechanics you’ve got to manage in stressful situations, so read through to get your bearings before going in.

Step 1: Fight your way to the Well of Flame against Lydrion, Symphonic Mind

lydrion symphonic mind destiny 2 mesmerize

This mission wastes no time in pitting you against insurmountable enemies. No sooner than you’ve landed on Nessus does the boss, Lydrion, Symphonic Mind, spawn to mess you up. This enemy has five chunks of health you must grind down, and it’s a real bullet sponge. Fighting this thing actually reminded me of the original Destiny .

You don’t need to kill the boss outside, though. Don’t you worry. You’ve just got to damage it enough to push it back three times, with each push being a chunk of its health bar. This means you’re trapped in segments of the map until you’ve dealt enough damage to the boss, but if you use the terrain as cover and move methodically through the enemies, you shouldn’t die too much.

vex cyclops messing me up in destiny 2 mesmerize

The biggest pains for this section were the Cyclops enemies. Four or five of these are in each area of the map, and they deal a tonne of damage. You’ve got to work your way up to each one to avoid taking damage from the others or the boss. This way, you can take them all out without dying repeatedly.

Eventually, you’ll make it to the entrance to the Well of Flame, where Lydrion is hanging out on its third chunk of health. Deal all the damage you can, and it’ll disappear inside. Now you can enter.

Step 2: Upload data

data upload platform in destiny 2

Drop into the Well of Flame and go through the portal. The next area has restricted respawning, meaning you’ll need to restart the encounter from this checkpoint if you die from here on out. This is an incredibly long encounter, and dying will be a huge problem if you have limited time, so take things slowly and carefully from here on out.

You need Failsafe’s help, so you’ve got to upload data from three platforms around the arena. Each platform has a bug Vex Minotaur guarding it that you’ve got to kill before you can stand on the platform for a minute or so to complete the upload process.

When you stand on a platform, Vex will spawn in and make your life incredibly difficult. Don’t be afraid to move around to get some space and survive. It’s better to clear out all the Vex and restart the upload than die and restart the entire checkpoint.

tall upload data platform in destiny 2 mesmerize

I recommend leaving the upload platform on the tall podium until the end. This one summons Harpies and is the easiest to complete. It also puts you in a fantastic position to target Lydrion because the boss spawns as soon as you’ve completed the final upload.

Step 3: Damage Lydrion

lydrion symphonic mind with 2 health bars destiny 2 mesmerize

Once Lydrion has spawned, get a little closer to it and begin dealing damage. This phase is easy because you just need to deal damage. It’s better to get through this quickly, so pull out your power weapon or Super and blast through that health as fast as you can.

Step 4: Defeat the Cyclops trio

defeat cyclops trio destiny 2 mesmerize

As soon as you get through the first of Lydrion’s remaining two chunks of health, a trio of Cyclops will spawn that you must kill before you can finish off the boss. These enemies are harder to deal with than the boss itself, so find good cover to maintain your health and take potshots and the Cyclops around the arena.

This is a great opportunity to build up your Super, which will make short work of the boss in the next phase. I popped my Prismatic Energy for this phase because it makes you deal slightly more damage and helped me control the massive swarm of Vex that kept trying to sneak up on me while I was blasting away at each Cyclops.

Step 5: Kill Lydrion and find Saint-14

hole ion the floor in destiny 2 mesmerize

After killing all three Cyclopse, you can finally defeat the boss. I used my Super and dealt with it in three swift shots, which felt amazing. The floor will then open up, and you’ve got to jump inside. At the bottom of said hole is SAint-14 inside a Titan bubble, but he’s wearing a scary Vex collar.

Listen to what Saint-14 says here because it’s going to have big lore implications in Episode Echoes . After every character has teleported away, you’ll be invited to return to the H.E.L.M., but this marks the end of what is a pretty exciting and intense mission.

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    Destiny 2 Xenophage Guide. Xenophage is an exotic machine gun that uses heavy ammo. It deals Solar Damage, and its intrinsic perk is "Pyrotoxin Rounds" - allowing it to fire high-powered explosive ammunition. That makes it ideal for ripping through mobs or bosses. Destiny 2 Xenophage Quest Start The Quest. Up first - obtaining the quest.

  14. Destiny 2 Xenophage Quest Steps Guide

    Destiny 2 Xenophage Quest Steps Guide - Puzzle Solutions & How-to Start The Journey! Jean-Pierre van Wyk | Published: Oct 29, 2019 01:54 pm ... To complete this step, you'll need to go to the Anchor of Light area on the moon and to this exact spot: It's inside a little building, you will find an orb of light hidden behind some of the ...

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    How to Complete Emergence: The Journey Step 1. The first step of The Journey Xenophage Exotic quest is called Emergence. Head to the Anchor of Light area on the right side of the Moon. Go to the northwest portion beneath the large, multi-story Fallen structure. There's a small room there with a fiery altar.

  16. How to Complete The Journey Quest in Destiny 2

    Once the statues are lit, you'll get a notification, and a chest will spawn. Open it, and you'll get the quest, The Journey. Now, to the entrée: Step 1: Emerged from the dark. "Around you… darkness. If you are to discover your path, you much anchor yourself to light.".

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    The game won't give up Xenophage that easily. But seeing as we are above 1800 in this year of Destiny 2. It shouldn't take us more than 3-4 resets to clear the encounter. Once Volmar dies, you'll get a new quest item. You are now one step away from getting Xenophage. The Journey Step 6. Return to Eris Morn with the Hive bug.

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